Hello!, a Firemonkey 3D help, please!: I'm running and application in a laptop PC where DirectX10 give very bad renders, while directx 9 and bellow shows perfectly.
Hello!, a Firemonkey 3D help, please!: I'm running and application in a laptop PC where DirectX10 give very bad renders, while directx 9 and bellow shows perfectly.
I just want to force Firemonkey to use the TDX9Context instead of TDX10Context that it always set as default.
Any experience with this? Thanks you in advance! :)
I have posted a full description of my question also here:
http://stackoverflow.com/q/13945618/1898432?sgp=2
I just want to force Firemonkey to use the TDX9Context instead of TDX10Context that it always set as default.
Any experience with this? Thanks you in advance! :)
I have posted a full description of my question also here:
http://stackoverflow.com/q/13945618/1898432?sgp=2
uses
ReplyDeleteFMX.Types; /// <=Add
begin
GlobalUseDX10 := false; /// <= Add
Application.Initialize;
Application.CreateForm(TMainForm, MainForm);
Application.Run;
end.
Simon Stuart I don't have XE3 yet but there's GlobalUseGLSL (and bunch of other Global* variables) in http://docwiki.embarcadero.com/Libraries/XE3/en/FMX.Types
ReplyDeleteGlobalUseGLSL - it is only for mac's os
ReplyDeleteSergionn Rad Thank you for confirming that.
ReplyDeleteWow! Thank you a lot Sergionn Rad , that was unexpectedly easy! and works!! I was looking for hours and hours and never find it.
ReplyDelete