Trying to compile an FMX app for iOS (it compiles without problem for Windows and OSX) and get a "not enough storage available to process this command". Any ideas? Thanks

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  1. Questions:

    - Is it an emulator or a device?
    - If device, do you have enough space on it? :)

    A

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  2. it was on iOS Device  32 - it was during the build, not deployment

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  3. hmm, only 4GB on that virtual - I'll up it and see what happens

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