Does anyone have used Firemonkey with custom shader (HLSL/GLSL)? It is possible address mobile platforms too?
Does anyone have used Firemonkey with custom shader (HLSL/GLSL)? It is possible address mobile platforms too?
Many thanks :D
Many thanks :D
Have a look at: http://www.adug.org.au/technical/fmx/how-to-create-your-own-firemonkeyimage-filtereffect-to-use-with-firemonkey/
ReplyDeleteFor 3D?
ReplyDeleteThen you may want to have a look at the LowLevel3D sample which includes the source code for the vertex shader and the pixel shader in a comment.
C:\Users\Public\Documents\RAD Studio\11.0\Samples\FireMonkeyMobile\LowLevel3D
(But FMX.Materials does not include the source for the shaders. That is a problem, it will hold you back from making small changes.)