Hello guys

Hello guys,

I think the new macOS 64-bit compiler (scheduled for next year) should gone the old one (DCCOSX) as mantain two macOS compilers (old-gen and next-gen) would be dangerous in terms of quality and most of Apple desktop devices support 64-bit.

As part of DCCOSX killing, the DCCIOS32 (iPhone Simulator compiler) should be gone as well as it share the same old architecture of DCCOSX and DCC32.
iOS Simulator apps are in fact macOS apps, the DCCIOS32 compiler share the same DCCOSX architecture to generate Intel assembly.

Only the iOS ARM compilers that should not be affected by the new macOS 64-bit compiler.

Not changing the iPhone Simulator compiler ( I mean creating a new) as well would make it have bugs different from the new macOS compiler, you will end up having to fix things in the old gen DCCOSX and in the next gen compiler.

It would bring equality/uniformity among another compilers, the compiler directive UNDERSCOREIMPORTNAME is a bit boring and there is only on the old gen :(

Thanks :D

Comments

  1. FPC just refreshed their DOS compilers.

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  2. Allen Bauer Your plans of killing DCCOSX had included creating a new compiler for iPhone Simulator once they share the same architecture? :D

    ReplyDelete

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