We're proud to release Castle Game Engine 6.0, a major upgrade to our open-source 3D and 2D game engine for Object Pascal! Numerous user interface, build tool, animations and assets, Android and other improvements -- read the release announcement below for the full news!

We're proud to release Castle Game Engine 6.0, a major upgrade to our open-source 3D and 2D game engine for Object Pascal! Numerous user interface, build tool, animations and assets, Android and other improvements -- read the release announcement below for the full news!

Download the engine and documentation from https://castle-engine.sourceforge.io/ and support us on Patreon: https://www.patreon.com/castleengine

The engine is, right now, available only for FPC/Lazarus (not for Delphi). But I wonder about adding Delphi compatibility very soon (in the next release, in a ~month). Hence, the question to the Delphi community -- would you like to see the engine ported to Delphi? Does an open-source game engine is something you would use? Our engine can also be used for various 3D visualizations, of course, not only games.

Thank you for your opinion!
https://castle-engine.sourceforge.io/wp/2017/02/18/castle-game-engine-6-0-release/

Comments

  1. As this post got a lot of +1s, and I got many encouraging comments on the Facebook Delphi community, it's settled -- the engine will be ported to Delphi (Delphi 10 Berlin) very soon!

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