Originally shared by Benjamin “BeRo” Rosseaux

Originally shared by Benjamin “BeRo” Rosseaux

On-GPU-Antialiased lines are also implemented now at the PasVulkan Canvas class. The next step will be to complete the actual Polygon-Draw-API and add linear&radial gradient fill styles.
https://www.youtube.com/watch?v=y-H5Cax5G70&feature=autoshare

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