Originally shared by Jeroen Wiert Pluimers

Originally shared by Jeroen Wiert Pluimers

Keeping compiler development teams busy: https://www.bloomberg.com/news/articles/2018-04-02/apple-plans-to-move-from-intel-to-own-mac-chips-from-2020?utm_campaign=socialflow-organic
https://www.bloomberg.com/news/articles/2018-04-02/apple-plans-to-move-from-intel-to-own-mac-chips-from-2020?utm_campaign=socialflow-organic

Comments

  1. so a Mac with ARM and running iOS compatible OS?

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  2. Does this mean they will drop the price on iMacs and MacBooks ? Doubt it.

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  3. This was a rumor for quite a while. So now it's apparently confirmed, although they could revert, I doubt it because it does make good sense to have all the products within the same processor architecture.

    So it would be marginal at best to buy Delphi 10.3 just for Intel 64-bit support when there is only about 15 months left until 2020.

    Apple always is fast moving, so I would expect new ARM Macs to be available by Christmas 2019.

    At any rate, it will certainly trigger a bunch of code rewrites.

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  4. Don't forget that Windows is available on ARM now too. Intel must be worried.

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  5. will only be for Mac users buying a new mac at the time , i.e existing mac users who upgrade to 64 bit next OS will need that support in Delphi still

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  6. My point is that you dont develop for an end-of-life product.

    Practically speaking the Apple notebooks will be the first to get ARM. Sometime later the iMac will certainly transform as well because I know ARM has been working on a multi-core high performance, high clock speed processor for about a year now.

    It now comes to what will happen with the Mac Pro. Who knows, only Apple...

    So you have to determine if there is sufficient cause to start a new Mac 64-bit project.

    In my case, I will just stick with Xcode/Swift and will just wait for Apple's ARM dev tools, and lastly not buy 10.3 but simply say with Berlin.

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  7. I am needing osx 64 bit myself as the next OSX version is limiting on non 64 bit pograms running on osx from what I understand

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  8. It's not much more than 10 years ago Apple switched from PowerPC to Intel. During the transition years, all executables had to be delivered in a Universal Binary format with code compiled for both processors (we did that in Lazarus at that time).

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  9. That's probably why Apple is in a hurry phasing out 32 bit binaries, so they don't have to include 3 different compiled versions of the executable (ARM and 32+64 bit Intel)

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