Annoying. I have looked through all settings for my DEBUG build. Use Debug DCU's et. al. In this project i oftentimes fail to inspect a variable:
Annoying. I have looked through all settings for my DEBUG build. Use Debug DCU's et. al. In this project i oftentimes fail to inspect a variable:
Function to be called, {System.Generics.Collections}TDictionary.GetItem, was eliminated by linker
But is optimizations are turned off, should i not be able to inspect?
TIA,
/D
Function to be called, {System.Generics.Collections}TDictionary
But is optimizations are turned off, should i not be able to inspect?
TIA,
/D
the joys of generics :)
ReplyDeleteAnd then, in debug, you may get a message which reports of some error in a C++ module somewhere. You click OK, and the app is dead. And if memory serves, so is the IDE.
ReplyDeleteAh, so... no "solution" except inserting these too-common "AddDebugMessage" or similar :(
ReplyDeleteIt has nothing to do with generics but with {WEAKLINKRTTI ON} somewhere. Getters for a public property are not removed unless you explicitly tell the linker to do that.
ReplyDelete