Why is the GPUCanvas disabled by default in FMX on WIndows?

Why is the GPUCanvas disabled by default in FMX on WIndows?
In a test-application i noticed huge improvements to resizing of elements in terms of being more fluid.
http://docwiki.embarcadero.com/Libraries/Seattle/en/FMX.Types.GlobalUseGPUCanvas
http://docwiki.embarcadero.com/Libraries/Seattle/en/FMX.Types.GlobalUseGPUCanvas

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